Hy Leute ,
Ich habe ein normales leeres Windows Fenster geschrieben. Als ich fertig war hab ich es erstellen lassen und was kam raus ?
Schaut mal
____________________________________
Hier kommt noch das "Programm"
Was mache ich falsch ?
Ich hoffe ihr könnt mit diesen Informationen etwas anfangen und freue mich auf jede Antwort.
Noch was : Beim kompillieren gibt es keine Fehler
Ich habe ein normales leeres Windows Fenster geschrieben. Als ich fertig war hab ich es erstellen lassen und was kam raus ?
Schaut mal
Code:
------ Build started: Project: Pacman, Configuration: Debug Win32 ------
Linking...
pacman.obj : error LNK2019: unresolved external symbol __imp__DefWindowProcW@16 referenced in function "long __stdcall programm_windowhandler(struct HWND__ *,unsigned int,unsigned int,long)" (?programm_windowhandler@@YGJPAUHWND__@@IIJ@Z)
pacman.obj : error LNK2019: unresolved external symbol __imp__PostQuitMessage@4 referenced in function "long __stdcall programm_windowhandler(struct HWND__ *,unsigned int,unsigned int,long)" (?programm_windowhandler@@YGJPAUHWND__@@IIJ@Z)
pacman.obj : error LNK2019: unresolved external symbol __imp__PostMessageW@16 referenced in function "long __stdcall programm_windowhandler(struct HWND__ *,unsigned int,unsigned int,long)" (?programm_windowhandler@@YGJPAUHWND__@@IIJ@Z)
pacman.obj : error LNK2019: unresolved external symbol __RTC_CheckEsp referenced in function "long __stdcall programm_windowhandler(struct HWND__ *,unsigned int,unsigned int,long)" (?programm_windowhandler@@YGJPAUHWND__@@IIJ@Z)
pacman.obj : error LNK2001: unresolved external symbol __RTC_Shutdown
pacman.obj : error LNK2001: unresolved external symbol __RTC_InitBase
pacman.obj : error LNK2019: unresolved external symbol __imp__DispatchMessageW@4 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__TranslateMessage@4 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__TranslateAcceleratorW@12 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__GetMessageW@16 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__PeekMessageW@20 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__GetMenu@4 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__ShowWindow@8 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__MoveWindow@24 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__GetSystemMetrics@4 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__CreateWindowExW@48 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__LoadAcceleratorsW@8 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__RegisterClassExW@4 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__LoadCursorW@8 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol __imp__LoadIconW@8 referenced in function _WinMain@16
pacman.obj : error LNK2019: unresolved external symbol @_RTC_CheckStackVars@8 referenced in function _WinMain@16
LINK : error LNK2001: unresolved external symbol _WinMainCRTStartup
C:\Dokumente und Einstellungen\3D-V\Desktop\Projekte\Pacman\Pacman\Debug\Pacman.exe : fatal error LNK1120: 22 unresolved externals
Build log was saved at "file://c:\Dokumente und Einstellungen\3D-V\Desktop\Projekte\Pacman\Pacman\Pacman\Debug\BuildLog.htm"
Pacman - 23 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
____________________________________
Hier kommt noch das "Programm"
Code:
# include <stdio.h>
# include <windows.h>
# include "resource.h"
//Variablen
HINSTANCE meineInstanz;
HWND meinFenster;
HMENU meinMenu;
LRESULT CALLBACK programm_windowhandler (HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam)
{
switch(msg)
{
case WM_COMMAND :
switch (LOWORD (wParam))
{
case IDM_EXIT:
PostMessage (hWnd , WM_CLOSE , 0 , 0);
return 0;
}
break;
case WM_DESTROY:
PostQuitMessage (0);
return 0;
}
return DefWindowProc (hWnd , msg , wParam , lParam);
}
int APIENTRY WinMain (HINSTANCE hInst , HINSTANCE hPrevInst , LPSTR pCmdLine , int nCmdShow)
{
MSG msg;
HACCEL acc;
WNDCLASSEX wcx;
//Die Struktur wcx(WNDCLASSEX) wird mit Informationen gefüllt.
wcx.cbSize = sizeof (wcx);
wcx.lpszClassName = TEXT ("Pacman");
wcx.lpfnWndProc = programm_windowhandler;
wcx.style = CS_VREDRAW | CS_HREDRAW;
wcx.hInstance = hInst;
wcx.hIcon = LoadIcon (hInst , MAKEINTRESOURCE (IDI_MAIN));
wcx.hIconSm = LoadIcon (hInst , MAKEINTRESOURCE (IDI_MAIN));
wcx.hCursor = LoadCursor (NULL , IDC_ARROW);
wcx.hbrBackground = (HBRUSH) (COLOR_WINDOW + 1);
wcx.lpszMenuName = MAKEINTRESOURCE (IDR_MENU);
wcx.cbClsExtra = 0;
wcx.cbWndExtra = 0;
if (!RegisterClassEx ( &wcx))
return 0;
acc = LoadAccelerators (hInst , MAKEINTRESOURCE (IDR_ACCEL));
meinFenster = CreateWindowEx (0 , TEXT ("Pacman") ,
TEXT ("Pacman") ,
WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX ,
CW_USEDEFAULT , CW_USEDEFAULT ,
400 , 600 ,
NULL , NULL , hInst , NULL);
if (!meinFenster)
return 0;
MoveWindow (meinFenster ,
(GetSystemMetrics (SM_CXSCREEN) - 400 ) /2,
(GetSystemMetrics (SM_CYSCREEN) - 600 ) /2,
400 , 600 , TRUE);
ShowWindow (meinFenster , nCmdShow);
meineInstanz = hInst;
meinMenu = GetMenu (meinFenster);
//Main Eventloop
while (TRUE)
{
if (PeekMessage (&msg , NULL , 0 , 0 , PM_NOREMOVE))
{
if (GetMessage (&msg , NULL , 0 , 0) == 0)
return 0; // Message ist WM_QUIT
if (TranslateAccelerator (meinFenster , acc , &msg) == 0)
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
else
{
//Spiel
}
}
}
Was mache ich falsch ?
Ich hoffe ihr könnt mit diesen Informationen etwas anfangen und freue mich auf jede Antwort.
Noch was : Beim kompillieren gibt es keine Fehler
Zuletzt bearbeitet: